MICHAEL KNOWLAND
Copyright 2024. Michael Knowland. All Rights Reserved.
Below is a mixture of character art created for The Last of Us, which involved high poly modelling and low poly real-time asset creation as well as texturing and helping to configure materials, from hair design to faces and clothing.
Above, Naughty Dog art test, and below a selection of work for games like Hell Divers 2, Just Cause 2 and 3, Gears:Tactics and other projects such as Heatblur's flight simulation projects and a project for Iron Maiden's 'Senjetsu' cover art, as well as Frontier's The Outsider.