MICHAEL KNOWLAND
Copyright 2024. Michael Knowland. All Rights Reserved.
Character art developed as the lead character artist on The Last of Us involving high poly modelling, texturing and low poly asset creation converting the assets into the real-time game and cinematic assets.
The Last of Us
Above; an art test completed for Naughty Dog to demonstrate a brief involving texturing, sculpting and low poly modelling.
Below; a combination of professional art works for AAA clients around the world.